WebJan 22, 2024 · The Cult – Part 2 is a quest in Escape From Tarkov. Peacekeeper gives the quest after completing The Cult – Part 1. Escape From Tarkov The Cult – Part 2 Quest Details The Cult – Part 2 Quest Dialogue Objectives Rewards Reward Dialogue The Cult – Part 2 Guide Customs Ritual Spot Shoreline Ritual Spot Woods Ritual Spot WebMay 25, 2024 · Anyway, i'm at the The Cult Part 2 and Spa Tour part 2 with peacekeeper. The problem is that my quests are broken (i only tried those 2, but i think that all other quests may be broken as well, i didn't tried them because i don't have the itens to complete), the problem is that i already completed those 2 quests 6 times, i put the markers on ...
Escape From Tarkov "The Cult - Part 1" Quest Guide
The Cult - Part 1 is a Quest in Escape from Tarkov. Must be level 12 to start this quest. This quest and Courtesy Visit require you to go to similar locations. If you accept both of these quests you can complete them at the same time. Locate the missing informant on Shoreline Survive and extract... See more This quest and Courtesy Visitrequire you to go to similar locations. If you accept both of these quests you can complete them at the same time. See more The informant is located in a ruined house in the swamps of Shoreline. You can find it by locating the church and following a blood trail. See more Web257 rows · - The Cult - Part 1 - Spa Tour - Part 1 - Eagle Eye: The Cult - Part 1: Peacekeeper: Exploration Find the missing informant on Shoreline; Survive and extract from the location … thermostats not requiring a cloud service
How do you unlock The Cult pt. 1 quest from Peacekeeper?
WebThe house with the missing informant is located in the old village, on the hill next to the church. Go into this house, and pass into the back room. On the floor, there is a corpse of … WebThe Cult Part 1 : r/EscapefromTarkov by ikefromaround The Cult Part 1 I looked at the wiki and was told I had to be level 12; I'm at level 13 and can't see the task. Any ideas? This … WebGameplay. Ensure there are more Scavs. Not as many as a "high" offline mode maybe, but somewhere between that and the current online amount. Place a few roaming packs of raiders on each map. 2-4 in each pack. Don't make them seek out fights, but make them dangerous enough to differentiate them from regular Scavs. thermostat sm-pc #a31